News: Go to the front page portal to create a Torchmodders account | Visit the wiki!
September 24, 2018, 01:21:56 PM
collapse

*
Information

Please contribute to our


Sign up for a forum account at the Front Page. | Remember to Tag your posts.
Having problems logging in to the forums? Go the front page, log out and back in again.

Author Topic: MOVED: Stat-driven Skills: How They Work  (Read 1254 times)

Offline Phanjam

  • Operator
  • Legendary
  • *
  • Posts: 2518
  • Country: ph
  • previous avatar was too serious lol!
    • status ready
    • View Profile
  • Mood: mood angel
MOVED: Stat-driven Skills: How They Work
« on: February 10, 2017, 05:03:20 PM »
This topic has been moved to Classless Character Concept (New) which is a "Reload" of this classless character mod concept where Lolesch has invested a lot of time and talent so far to take it further.

With nothing in it, I guess this board will eventually be closed as well. But for now I'd like to use it as a "waypoint" marker.

The classless character concept was first discussed on these boards by gytfunke, as part of his Lure of Ember TC mod project.

When LoE lost momentum, I felt the classless character concept and the work gyt had done on it were just too good to be forgotten. So I started this board to give the concept its own home and sort of 'keep it alive' until its time would come.

I'm glad I did this, because lolesch found this stuff and showed interest in working on it some more ;D . So now the board has moved over to lolesch's area. He's got some very nice ideas of how to develop this further, so I for one will try to support him within the limits of what little skill I have :P
« Last Edit: March 22, 2017, 03:47:58 PM by Phanjam »



Tags:
 

* Quick Search


* Member Information

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Mod Boards Activity

* Who's Online

  • Dot Guests: 7
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Calendar

September 2018
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 [24] 25 26 27 28 29
30

No calendar events were found.

* Recent Topics

[MODEL][TEXTURE][PACK] TL1 Unique weapon assets 1.0 by Anarch16sync
[Today at 10:55:03 AM]


Skills Expansion: Bugs Report & Ideas by steffire3
[Today at 12:22:30 AM]


Torchlight Frontiers announced by steffire3
[Today at 12:11:32 AM]


Skills on weapons by steffire3
[September 23, 2018, 11:51:43 PM]


[MODEL] Syl the Sage 2.0 by Lord Nyriox
[September 18, 2018, 04:45:10 PM]


Mod Package and Publish Error by Phanjam
[September 16, 2018, 11:13:44 PM]


"Skills Masteries" Classless Concept by Phanjam
[September 16, 2018, 02:39:42 PM]


Medea Pet to Class by Phanjam
[September 15, 2018, 12:45:25 AM]


[TL2] Forcing COOP? by Aherin
[September 14, 2018, 11:18:30 PM]


Marvel & DC Pack by Phanjam
[September 14, 2018, 05:11:34 PM]


My Act V Project Teaser by Phanjam
[September 13, 2018, 02:02:12 PM]


Hello Tochlight Modders!!! by Phanjam
[September 12, 2018, 03:20:11 PM]


[TL2] Increase "auto-attack"/"hold mouse aim" range? by Phanjam
[September 12, 2018, 02:18:24 PM]


Request: Custom UI / HUD by Sch123
[September 11, 2018, 02:39:58 AM]


Pet Variants Mod by Sch123
[September 06, 2018, 02:46:32 AM]

* Popular Topics