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Author Topic: [QUESTION] New models of NPCs  (Read 24155 times)

Offline Kva3imoda

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Re: [QUESTION] New models of NPCs
« Reply #135 on: February 02, 2017, 10:17:03 PM »
Just out of curiosity, how did you make the great idle animation? It's pretty cool looking with all that moving parts.
Hey Anarch!

I used the standard model which can be found here:
MEDIA\LEVELSETS\PROPS\DWARVENLAB_PROPS\ANIMATED_PROPS\DWARVENLAB_MACHINERY_MEDIUM_04\
This prop has an excellent base model and Idle animation - all parts are shaking - it's cool.

Then I reworked this model - added the necessary new parts

After that I changed the standart prop skeleton. I moved it a little bit and added new bones(Door1, Door2, Pan, Gear1, Gear2, Handle, Prop).
Spoiler

Originally I was planning to use 2 doors, but then I changed it to the lock + the door.

On my gif-picture all new movements I added in a text editor to check how it works. It's quite simple, because mechanisms has simple movements - rotating and sliding.

But now, I'm trying to make more complex movements in 3D Max. It is more convenient and faster.

Also I reduced(scale) skeleton and animations to 60% in 3D Max for a human height.


« Last Edit: February 02, 2017, 10:32:40 PM by Kva3imoda »

Offline Kva3imoda

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Re: [QUESTION] New models of NPCs
« Reply #136 on: February 03, 2017, 12:40:56 AM »
But now, I'm trying to make more complex movements in 3D Max.
Like this spawn animation:


Offline Darkthan9800

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Re: [QUESTION] New models of NPCs
« Reply #137 on: August 17, 2017, 09:19:53 PM »
Hi Kva :) I'm new to Torchmodders, but I've been modding on the Steam Workshop for years now, and I was just wondering if I could use your "brutebot Mk1" model for my Path Of Torchlight map mod. I absolutely love the work you've done and would really appreciate it if you were to let me use this model. Here's a link to the post you made just in case you don't remember: http://forums.runicgames.com/discussion/59786/model-brutebot-wip

Offline Phanjam

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Re: [QUESTION] New models of NPCs
« Reply #138 on: August 18, 2017, 12:50:47 AM »
Kva3imoda i hope you won't mind if I welcome @Darkthan9800 here in your thread ;)

Hi Darkthan! Of course we know who you are :D you've got a lot of great mods on the Workshop.  We're very happy that you've signed up here at Torchmodders!

It's a little quiet at the moment, but there's always modders popping in here with ideas and questions or to post about something they're working on.  We just try to support each other ;)



Offline Darkthan9800

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Re: [QUESTION] New models of NPCs
« Reply #139 on: August 18, 2017, 02:05:43 AM »
Thanks @Phanjam ! I really love the atmosphere on these forums  :D I would love to be able to give some helpful advice every now and then  :)

Offline Kva3imoda

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Re: [QUESTION] New models of NPCs
« Reply #140 on: August 20, 2017, 06:33:33 AM »
Hey Darkthan9800.

These models are not finished, but I'll see what I can do. It was so long ago.

Offline Darkthan9800

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Re: [QUESTION] New models of NPCs
« Reply #141 on: August 20, 2017, 03:13:41 PM »
Thanks Kva!

I really appreciate it!

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