News: Go to the front page portal to create a Torchmodders account | Visit the wiki!
March 23, 2019, 07:33:16 PM
collapse

Author Topic: [CONCEPT] "Candied Ember" Mod  (Read 3372 times)

Offline steffire3

  • Mod_Seeker, Balance_Researcher, Person_Listener.
  • Rare
  • *
  • Posts: 211
  • Country: us
  • I am more active on the Steam Workshop Discussions
    • status busy
    • View Profile
  • Mood: mood smiley
Re: [CONCEPT] "Candied Ember" Mod
« Reply #15 on: August 31, 2018, 03:33:38 AM »
@Lord Nyriox @doudley I really like the dystopian world possibility of Ember energy bring siphoned industrially replacing all major landscapes with junk yards and vehicles (almost like the Destruction Derby idea from @Goblin where player classes are vehicles fighting other machines).

All this led by that same ancient Estherian cult that tortured the region of Grunnheim with lethal experiments making many creatures and tribes extinct or distorted due to terraforming everything in the most extreme environmental overhaul mod of all time!  ???
« Last Edit: August 31, 2018, 03:44:59 AM by steffire3 »
At this point after playing Torchlight 2 for 5 years original and modded... ignorant of mods and now wise with compatibility... the one thing I value the most-

-is being able to have "support" from the author of any mod.

I think the only advice I can give is that you don't burn yourself out. ^_^

Offline Lord Nyriox

  • Moderator
  • Rare
  • *
  • Posts: 161
  • Country: 00
    • status mod
    • View Profile
    • Github Profile
  • Mood: mood lamp
Re: [CONCEPT] "Candied Ember" Mod
« Reply #16 on: December 13, 2018, 05:26:38 PM »
I really like the dystopian world possibility of Ember energy bring siphoned industrially replacing all major landscapes with junk yards and vehicles.

I was thinking more like a "world in transition" environment, similar to the beginning of Earth's Industrial Revolution.  The key difference being that this Revolution is powered by Ember and Clockwork, rather than coal and oil.


All this led by that same ancient Estherian cult that tortured the region of Grunnheim with lethal experiments making many creatures and tribes extinct or distorted due to terraforming everything in the most extreme environmental overhaul mod of all time!

Yeah, no.  My idea was more along the lines of current Empire technology…times 100. 

Essentially, this would be an "alternate present" scenario, in which the Alchemists, Embermages, and Imperial Engineers kicked off an "Ember Revolution" in the intervening years between the Dark Alchemist defeating Ordrak in TL1, and his return for the Heart of Ordrak in TL2. 

Note that this would also explain how the Alchemist managed to develop such a high-tech mechsuit.  It could have been an industrial prototype, that was later adapted by the Dark Alchemist for his own purposes.  (Lore-wise, the Alchemist's armor is designed to stabilize his Ember energy, or something like that.)

Tags:
 

* Quick Search


* Member Information

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Mod Boards Activity

* Who's Online

  • Dot Guests: 27
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Calendar

March 2019
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 [23]
24 25 26 27 28 29 30
31

No calendar events were found.

* Recent Topics

Arc Beam Affix Duration by Rhythmier
[March 21, 2019, 06:19:31 AM]


Merging Mods... by Phanjam
[March 17, 2019, 01:36:33 PM]


the Skills Map creating process by Phanjam
[March 14, 2019, 01:04:34 PM]


Some level works for my mod "The Dark Palace" by Phanjam
[March 13, 2019, 10:47:47 AM]


anyone good at UI? by Sch123
[March 11, 2019, 01:42:08 AM]


Skills Expansion: Bugs Report & Ideas by Sch123
[March 11, 2019, 01:34:08 AM]


Cool basics by lolesch
[March 10, 2019, 08:00:51 PM]


Need help on an issue with no help anywhere by lolesch
[March 10, 2019, 04:45:10 PM]


Requesting a mod: anybody to help? by lolesch
[March 10, 2019, 08:22:07 AM]


Variant Classes Mod Information by Sch123
[March 04, 2019, 11:08:36 AM]


Summoned Minions and Skill Respec Exploitative Problem by Phanjam
[March 02, 2019, 12:20:00 PM]


Help with affixes for non-unique items. by doudley
[February 27, 2019, 01:04:43 AM]


[CLASS] Emberdrake V2 by Shocefire
[February 24, 2019, 10:34:54 PM]


Pet Variants Mod by Sch123
[February 22, 2019, 05:49:07 AM]


Classless Character Mod by Phanjam
[February 21, 2019, 07:55:34 AM]

* Popular Topics