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Author Topic: Help with affixes for non-unique items.  (Read 1017 times)

Offline unDefinitely

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Help with affixes for non-unique items.
« on: February 21, 2019, 11:19:27 PM »
I'm back to playing Torchlight 2 after a Grim Dawn update broke the game so that it doesn't load for me anymore. I always liked vanilla TL2 but this time around I want to make some small modifications to the game.

I downloaded a mod for more stash space - that's great.

I've edited some basic stuff myself on some skills - no problem. Changed the skill tier graphs to be able to max all skills around levels 70 or 80.

I've got a mod that updates green and blue items to be better, have more or higher property values, but it isn't exactly what I want and I'd like to do my own version of that. I'm having trouble though.

I thought I had a good idea of what was going on so this is what I tried to do just experimenting to make sure before I spent a lot of time in GUTS.

I wanted a magic property on enchanted and rare items that increases mana by 4-10%. I created an affix. It has spawn range 1-999, Prefix [ITEM] of All Knowing, duration 0, suffix is blank, Weight is 10 (so that I could hopefully find one fast to verify everything is working), Rank is 20 (so that the name would be displayed on the item) and Slots Occupy = 1... I copied unittypes and not unittypes from the regular mana affix.

I selected the effect "PERCENT MANA" passive activation, min = 4 max =10, level = 0, nograph = 0, use ownerlevel = 0 and soakscale = 0 everything else blank.

I'm not seeing the item. Have I done something wrong?

Offline doudley

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Re: Help with affixes for non-unique items.
« Reply #1 on: February 27, 2019, 01:04:43 AM »
I haven't done this myself but I suggest you duplicate an existing item affix then simply rename it and modify its contents. Just make sure to look for an affix that have the nearest result to what you are after.

I prefer doing this outside of GUTS because I find it easier to read the ".DAT" files this way. You can use any text editor to read and edit them. Affix files don't need a GUID so you can directly create some in your windows explorer. Also, be sure to have all your modifications inside your custom mod folder!

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