News: Go to the front page portal to create a Torchmodders account | Visit the wiki!
July 21, 2017, 02:48:31 AM
collapse

*
Information

Please contribute to our


Sign up for a forum account at the Front Page. | Remember to Tag your posts.
Having problems logging in to the forums? Go the front page, log out and back in again.

Author Topic: rebel galaxy  (Read 1477 times)

Offline StrUktO

  • Common
  • *
  • Posts: 6
  • Country: nl
    • status idle
    • View Profile
  • Mood: mood smiley
rebel galaxy
« on: July 12, 2016, 10:04:16 PM »
why is no one modding this game?  ???

Offline Chthon

  • Developer
  • Rare
  • *
  • Posts: 133
  • Country: 00
    • status idle
    • View Profile
  • Mood: mood smiley
Re: rebel galaxy
« Reply #1 on: July 12, 2016, 11:06:50 PM »
I've actually got an ~80% finished set of mod tools for RG (that does some things that hhrhhr's tools don't -- i.e., layouts are partially working). I gave up work on it when I realized that I'm just not going to play enough RG to justify the time investment it would take to finish them.

If you know c++ and have some idea how to decipher binary files, I can give you the source code if you want.

Offline StrUktO

  • Common
  • *
  • Posts: 6
  • Country: nl
    • status idle
    • View Profile
  • Mood: mood smiley
Re: rebel galaxy
« Reply #2 on: July 13, 2016, 06:51:27 AM »
thanks Chthon! I was just wondering though, C++ and binary are beyond my capabilities.

by the way, a question that has been on my mind for quite some time now, and a complete sidetrack from this topic.
are the chthonics in Grim Dawn named after you?

Offline potterman28wxcv

  • Common
  • *
  • Posts: 21
  • Country: 00
    • status idle
    • View Profile
  • Mood: mood smiley
Re: rebel galaxy
« Reply #3 on: July 13, 2016, 11:01:40 AM »
are the chthonics in Grim Dawn named after you?
Technically yes

Tags:
 

* Quick Search


* Member Information

 
 
Welcome, Guest. Please login or register.

* Mod Boards Activity

* Who's Online

  • Dot Guests: 14
  • Dot Hidden: 0
  • Dot Users: 1
  • Dot Users Online:

* Calendar

July 2017
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 [21] 22
23 24 25 26 27 28 29
30 31

No calendar events were found.

* Recent Topics

Class Grouping by Etherhead
[Today at 01:28:17 AM]


[REQUEST] Item Unit file maker Script by Etherhead
[Today at 01:17:10 AM]


A Balancing Act... by Etherhead
[July 20, 2017, 11:01:14 PM]


Some Bugs Report and Request Idea by Sch123
[July 20, 2017, 01:23:01 PM]


Is it possible to change the function of Shift to a different key? by Etherhead
[July 20, 2017, 06:20:01 AM]


Vast Improvement Project by Etherhead
[July 19, 2017, 09:41:29 PM]


TL2 Item Patch Mod Information by Etherhead
[July 19, 2017, 07:04:04 PM]


Skills Expansion: Dual wield melee Shields by Phanjam
[July 19, 2017, 10:32:42 AM]


Skills Expansion: Mod Intro by doudley
[July 18, 2017, 08:00:56 AM]


Creating An Armor Set by sephiawind
[July 17, 2017, 10:45:57 AM]


Skills Expansion: Far East Pack Animations by steffire3
[July 15, 2017, 10:03:06 PM]


Illusions/Clones by Viz
[July 15, 2017, 01:21:02 AM]


Skills Expansion: Expanded Weapon Requirement by Phanjam
[July 14, 2017, 02:45:02 PM]


[Monsters] More Humanoid Monsters by Phanjam
[July 14, 2017, 11:50:02 AM]


Blender tips! by steffire3
[July 14, 2017, 06:34:05 AM]

* Popular Topics