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Messages - Epoch

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31
Classes & Skills / Re: Skill level
« on: April 04, 2015, 10:57:48 pm »
Honestly, I've never even tthought about approaching it this way. You guys are so clever. Moments like these keep my hubris a little in check. Just a little.

32
Classes & Skills / Re: Skill level
« on: April 04, 2015, 05:09:43 pm »
Oh wow you genius. I always wondered how i could have new stat equal an existing stat value. I could never achieve it through any methods and you have now provided me the method. GENIUS!

33
Mythos - Public Board / Re: Class: Myrmidon
« on: March 31, 2015, 03:04:35 am »
I added you on Steam.
This is my first time trying google drive, so here's the link that I think should work:
https://drive.google.com/file/d/0BwCSNhZ1ZKv4YWFGWnlXUTJzb1U/view?usp=sharing

34
Mythos - Public Board / Re: Class: Myrmidon
« on: March 30, 2015, 04:19:22 pm »
Twinkle,
I'll add you as soon as i get home tonight. That charge bar looks so amazing. I can't help having a chub right now.

35
Mythos - Public Board / Re: Class: Myrmidon
« on: March 29, 2015, 09:28:07 pm »
Phan,

I made an update to Steam correcting the issues you observed. I've also added the female armor (The armor looks amazing btw).
Attached to this post is the most recent version.

36
Mythos - Public Board / Re: Class: Myrmidon
« on: March 29, 2015, 04:38:56 pm »
Thanks for the armor!

Phan, I totally forgot the class started with 0 focus. This was from previously where I was trying to replace the mana bubble with stamina and make all the skills cost stamina. Marathon also shouldn't be the first skill in the tree and the starting Gladius shouldn't be that terrible. I'll fix these issues and publish a new version. Also, if you're interested in doing another retexture, the starting gladius and shield could use a better appearance.


Thanks for playing it so I can figure out more issues I've been overlooking!

37
Mythos - Public Board / Re: Class: Myrmidon
« on: March 29, 2015, 04:13:12 am »
??? omg i completely forgot to do the female version!!!
So sorry about that epoch. will get those to you ASAP!

No need to apologize or worry about doing anything asap. I really appreciate any little bit anyone is willing to do and don't want to pressure anyone with anything. I was worried I may have been doing something incorrect when trying to apply the female model. At least now we all get to enjoy watching the female character run around naked for a while longer!

38
Mythos - Public Board / Re: Class: Myrmidon
« on: March 29, 2015, 12:01:17 am »
Phan, did you have any issues with the female version? I keep causing crashes when trying to use it for a female.

39
Mythos - Public Board / Re: Class: Myrmidon
« on: March 28, 2015, 10:57:14 pm »
Looks fantastic! Now I just need a tutorial on how to remove that sash and belt from the model.

40
Modding Questions / Re: [IDEA] Item Mesh Change In-game
« on: March 28, 2015, 08:25:36 am »
I'm not sure you could do a mesh change. Maybe if the new affix attached adds a unit theme that maybe has a solid particle element, it might work. I honestly doubt it will work as intended tho. You can probably have the new affixes add more particles at each level up (more lightning or something).

41
Mythos - Public Board / Re: Class: Myrmidon
« on: March 27, 2015, 02:13:38 pm »
If you type thor_hammer in the console it will drop mjolnir for you to see how it operates. The amounts required to lvl it up are set very low right now so ppl can give it a look. All the triggers are in the trigger folder under new_items i think.

42
Mythos - Public Board / Re: Class: Myrmidon
« on: March 27, 2015, 10:48:09 am »
Request accepted!

Added mod as an attachment. Forgot this was an option.

43
Mythos - Public Board / Re: Class: Myrmidon
« on: March 26, 2015, 06:19:57 am »
I have uploaded a very early version. It's currently only visible to my Steam friends. If you want to check it out, please add me on Steam. My user name is Epoch and the icon for me is the ninja icon from the FE expansion.

The characters are naked, some particles are missing/placeholders, skills aren't balanced, some skills need 1 or 2 more things completed, icons needs more work, etc. Don't expect too much as of right now.
The file also contains the systems for item level-ups. If you desire to reverse engineer this, please add me so you can grab the mod.

44
Mythos - Public Board / Re: Class: Myrmidon
« on: March 25, 2015, 05:06:55 pm »
You guys are the best. How did i ever take a hiatus from such a wonderful community?

By massive i was more referring to the varieties i have planned in my head and a few retexturings of some things i already have ready (i just need to modify the models some more first). Once i get my son down for his nap in a little bit, I may be able to polish off the last parts of the skills and get everything up for testing and feedback purposes.

Sometimes skills seem great ideas in my head hut other people's inputs and opinions will show where i have room for improvement.

I'll also take any advice and help on anything. I learned last time that attempting to do a mod this large alone results in getting burned out quick. There's just too much to accomplish for just 1 person.

Oh another thing I'd like to request from someone with talent is a stylish charge bar. Maybe a sword/shield combo or some scales (not the reptilian kind).

45
Mythos - Public Board / Re: Class: Myrmidon
« on: March 24, 2015, 02:33:32 am »
Original post updated with progress on skills. Just polishing off the flavor text and using a place holder monster for Blessing of Hades skill.

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