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Mod Showcase / Re: Darkened TL2 UI (Re-texture Mod)
« Last post by Phanjam on Today at 02:29:35 PM »
Hey @Sch123 thanks for finding/reporting this. I'll fix it as soon as i can ;)
Mod Showcase / Re: Darkened TL2 UI (Re-texture Mod)
« Last post by Sch123 on May 20, 2019, 03:15:13 AM »
Hi @Phanjam

I found a little problem with the Back Button when choosing New Class. It seems like the Back button needs to be set so that UI keeps using the Darken UI even though the cursor is not above the Back button.

Because when the cursor is not above, the UI on the Back button will return to the original UI.
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Phanjam on May 19, 2019, 10:34:51 PM »
@steffire3 thanks for the updates/upload! I'll see about the OP no problem ;)

@Sch123 its possible the particle files are missing too just like the original skill files as @Epoch discovered. I'll look into it. Thanks!
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Sch123 on May 19, 2019, 03:49:37 PM »
I found that Ronin's Vicious Slash Skill still lacked particles. Because I didn't see the sword slash animation that should have existed.
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by steffire3 on May 19, 2019, 07:17:41 AM »
@Epoch @Phanjam @Sch123 Steam version 13 now has all the updated Torch Modders files as of May 18.  :)

How do you link message post numbers to words on this forum? I copy pasted the proper credit in the OP here however I left them in Pink so Phanjam knows which ones I added. Thanks!
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Epoch on May 16, 2019, 11:36:12 PM »
Ah good catches.

For the monk skill, it had dualwield required hidden in there & the 2 kensei skills had 2hsword weapon requirement also built in to each skill level for some reason, which was overriding the base weapon requirement.
Lemme clean these up and upload the fixed files.

You can just extract this to the MEDIA folder & overwrite all files prompted. Trying to make my fixes simpler for you to extract.
Skills Expansion Mod / Re: Skills Expansion: Bugs Report & Ideas
« Last post by Sch123 on May 16, 2019, 10:54:27 AM »
Hi @Epoch

For the latest version Skills Expansion you can see it here

And for bugs list that are still problematic you can see them here

And for the idea of toggle skills you can see them here
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Sch123 on May 16, 2019, 10:47:02 AM »
Hi guys, I found some problem on FEP+, with the Kensei & Warrior Monk skill.

- Heat of the Forge & Cold skill Steel not working on Polearm

Warrior Monk:
- Chi Blast Skill Not working on Polearm & Great Hammer
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Epoch on May 16, 2019, 12:18:13 AM »
Nah, it's just a little side project I'll work on.

I'm glad my suspicion about that bokken was accurate. Thanks for fixing that.

I still can't seem to replicate that vicious slash error. Does it do it at level 1 for you guys, or at a certain point investment?
Nevermind, I just got it to happen. I think I didn't notice the problem earlier because I didn't read where it only happens for the Steam version & I was testing with the RGFS version. I find it very weird that it only happens for this version. This will take some investigation.

Nevermind, I figured it out. For some reason, all the necessary skill data within the RONIN\SIDE_KICK folder is missing for the Steam version (See attached images). If you just unzip the attached contents to the Steam SKILLS\RONIN\SIDE_KICK folder, it should fix the problem.
FEP+ (Far East Packs 1 & 2 Merge) / Re: FEP+ April 2019 Update
« Last post by Phanjam on May 15, 2019, 10:56:47 AM »
Yeah, I just cannot figure out how to reproduce the vicious slash error, but I did notice that the skill tree is laid out pretty chaotically. I'll start working on rearranging the skill tree & maybe I'll stumble over what is causing this bug.

heyya @Epoch . Do u feel this "Ronin skill tree re-layout" is important enough to be added to the updating work list?
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* Recent Topics

Darkened TL2 UI (Re-texture Mod) by Phanjam
[Today at 02:29:35 PM]

FEP+ April 2019 Update by Phanjam
[May 19, 2019, 10:34:51 PM]

Skills Expansion: Bugs Report & Ideas by Sch123
[May 16, 2019, 10:54:27 AM]

Charge Domination % by TwinkleToes
[May 11, 2019, 04:33:57 AM]

[Help Request] Putting Custom Dungeons Into Vanilla Zones by Phanjam
[May 09, 2019, 02:19:19 AM]

Triggerable Weapons by Phanjam
[April 29, 2019, 11:15:57 AM]

Need Help: Getting Translation into game by steffire3
[April 25, 2019, 10:23:02 PM]

Destroyer Rebalance by Phanjam
[April 15, 2019, 06:10:08 AM]

FEP+ by LeavingUndad
[April 14, 2019, 06:47:25 PM]

Knowledge-basing For Level & Quest Making by Phanjam
[April 13, 2019, 01:51:42 PM]

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Need Help: Template File List by steffire3
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Deathknight class by Phanjam
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