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1
Skills Expansion Mod / Re: Skills Expansion: Bugs Report & Ideas
« Last post by Viz on October 20, 2017, 02:30:09 AM »
I have no idea tbh. The mod shouldn't really interfere much with other files.
2
Skills Expansion Mod / Re: Skills Expansion: Bugs Report & Ideas
« Last post by steffire3 on October 20, 2017, 12:40:21 AM »
@Viz or @Phanjam or @ anyone who can help.

It has been reported that the mod "Skills Expansion" causes crashes in Multiplayer.

When a person hosts a game with just this mod active then anyone else who joins will crash the game.

Are there any solutions you are aware of? Anything inside this mod that could crash a multiplayer game?

Several mods are included in this pack including Ch'thon's Armor Fix, General Passives, Tiered Passives and one of Doudley's mods.

The bug could be in any of these mods or even Skills Expansion itself.

Thanks for your time!  :)
3
Variant Classes Mod / Re: Some Bugs Report and Request Idea
« Last post by Sch123 on October 19, 2017, 12:37:19 PM »
Hi @Viz, Is it possible to create an "Ultimate Class" that can use all skill and passive skills from the 4 vanilla classes (just one class to represent the 4 other classes)? like this Mod Classy Classes - Use any Skill on any Class. I like the idea of that Mod, plus he can also use respect and can also use all the hairstyle and face from 4 vanilla classes.

Unfortunately he did that to the 4 vanilla classes and it makes it look waste, where you actually only need one class ("Ultimate Class") for all that, no need to create 4 classes that can use skill and passive skill from 4 vanilla classes. What makes the difference is just the posture of the body only.  ;D

You can use the picture icon for Ultimate class  ;)
4
Variant Classes Mod / Re: Some Bugs Report and Request Idea
« Last post by Viz on October 18, 2017, 02:40:28 PM »
The EV mod is fairly new. Let it gain more subscribers as a respect towards the author's work.
5
Mod Showcase / Re: FEP+
« Last post by steffire3 on October 18, 2017, 05:35:16 AM »
Hmm I thought you're already have a mod or two posted in Steam.

Yea sure, I don't mind.  :)

@Viz well "danielmratliff21" and "doudley" posted and modded while I advised them on balance and decisions.

However there comes a time to take action into one's own hands.  :o

Thanks for your permission!  :)
6
Variant Classes Mod / Re: Variant Classes
« Last post by steffire3 on October 18, 2017, 05:29:10 AM »
@Viz thanks for explaining that! This kind of info is very helpful.  :)
7
Mod Showcase / Re: FEP+
« Last post by Viz on October 17, 2017, 11:01:53 AM »
Hmm I thought you're already have a mod or two posted in Steam.

Yea sure, I don't mind.  :)
8
Variant Classes Mod / Re: Variant Classes
« Last post by Viz on October 17, 2017, 10:44:33 AM »
Well afaik.. the GUID is an identifier that is generated automatically every time you create a .DAT file by using GUTS. Every GUID is supposed to be unique and different from each other.

The only reason conflict would happen is when you copied the .DAT file from the original source and uses it directly for your mod without changing the GUID.

So to get a new GUID, use GUID Dumper in GUTS> Utilities. There is also a tool to generate the GUID without using GUTS somewhere in Runic Forum.
9
Variant Classes Mod / Re: Variant Classes
« Last post by steffire3 on October 17, 2017, 09:28:30 AM »
@Viz if someone wanted to make new classes then what GUID's should that modder choose to avoid conflict with FEP+ and Variant?

Thanks for your time.  :)
10
Mod Showcase / Re: FEP+
« Last post by steffire3 on October 17, 2017, 07:24:52 AM »
@Viz I have yet to learn how to post mods on the Steam Workshop however if I am ever able to do so in the future:

Do I have your permission to post FEP+ on Steam linking back here and to the Runic Games Forums while crediting the original authors and you for the mod's contributions?

That also means I will seek to update it with your latest versions.

It's just that I realize I seem to be a common visitor so maybe it's time for me to start helping a little...  :)

I have so much to learn...  ???
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* Recent Topics

Skills Expansion: Bugs Report & Ideas by Viz
[October 20, 2017, 02:30:09 AM]


Some Bugs Report and Request Idea by Sch123
[October 19, 2017, 12:37:19 PM]


FEP+ by steffire3
[October 18, 2017, 05:35:16 AM]


Variant Classes by steffire3
[October 18, 2017, 05:29:10 AM]


Hob got released today by Aherin
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Triggerable annoyance by Viz
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