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December 12, 2017, 04:15:14 PM
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Author Topic: Skills Expansion: Bugs Report & Ideas  (Read 1230 times)

Offline Sch123

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Skills Expansion: Bugs Report & Ideas
« on: September 09, 2017, 02:10:30 AM »
Hi, @doudley

I just tried the latest Update from Skills Expansion Mod, why Rapid Fire skill using only one hand ?. Meanwhile, the previous version of the skill uses both hands.

Offline Phanjam

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #1 on: September 10, 2017, 01:15:06 AM »
Sounds like a problem with the skill "finding" the right animation...

P.S. thanks for reposting here Sch123 ;)



Offline Sch123

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #2 on: September 10, 2017, 08:23:42 AM »
Hi, @Phanjam

Quote
Sounds like a problem with the skill "finding" the right animation...

I do not know either, It's just I read the report in Steam that someone reported that the Rapid Fire skill for the Outlander only using one hand. But when I try it, it uses both hands.

After that @doudley updated Skills Expansion to fix the problem and I tried the newest Skills Expansion version. The Rapid Fire skill changes into one hand, not with both hands.

Quote
P.S. thanks for reposting here Sch123 ;)

No problem  ;)


Offline Phanjam

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #3 on: September 10, 2017, 09:46:56 AM »
Ok i will include this in my tests tonight



Offline Sch123

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #4 on: September 16, 2017, 05:18:25 PM »
Thanks @Phanjam,  i really appreciate it  :)

Offline steffire3

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #5 on: October 20, 2017, 12:40:21 AM »
@Viz or @Phanjam or @ anyone who can help.

It has been reported that the mod "Skills Expansion" causes crashes in Multiplayer.

When a person hosts a game with just this mod active then anyone else who joins will crash the game.

Are there any solutions you are aware of? Anything inside this mod that could crash a multiplayer game?

Several mods are included in this pack including Ch'thon's Armor Fix, General Passives, Tiered Passives and one of Doudley's mods.

The bug could be in any of these mods or even Skills Expansion itself.

Thanks for your time!  :)
At this point after playing Torchlight 2 for 3 years original and modded... ignorant of mods and now wise with compatibility... the one thing I value the most-

-is being able to have "support" from the author of any mod.

I think the only advice I can give is that you don't burn yourself out. ^_^

Offline Viz

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #6 on: October 20, 2017, 02:30:09 AM »
I have no idea tbh. The mod shouldn't really interfere much with other files.

Offline Sch123

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #7 on: October 22, 2017, 08:06:53 AM »
Sorry I've never tried playing multiplayer, so I do not know for sure  :(

Offline Zayn Malik

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #8 on: November 27, 2017, 05:25:52 PM »
I have test your mod in GUTS for a while. It's awesome

I just want to recomment some thing:

1. Can you give some "exact number" on Passive Skills and some Active Skill too? I think the "clear number" is useful with player

2. As I can see that the mod is replacing Default Class, right? I think the answer is Yes

3. It's stupid question [Deleted]

4. I see the new Akimbo Passive have fist weapon requirement but the Berserker don't have that skills, it's not fair  :'(

And do you think about make some dual passive like Akimbo for all dual melee weapon?

5. Is the 52-skill-only just apply for default class? With mod class can we clone the tab and skill to more than 52

I ask this question because the Classy Classes Mod on Steam is like clone all the tab skill into each class and it works.

I want to ask some question personally about the conflict of Classy Mod but I don't think I should ask here

I'm sorry for my bad English!

P/s: I am seeking a Fist-used Class build around the Passive Skills so I am very interested with your Berserker.

P/s 1: I have tried to clone page 5 to page 6 and change the skill to some passive skills, if you want to test just tell me, hmm I do it for personal only...
« Last Edit: December 01, 2017, 09:38:37 AM by Zayn Malik »

Offline Phanjam

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #9 on: November 28, 2017, 01:13:41 AM »
Hi Zayn! For fist-based class u can also try the Far East expansion mod.

Viz has a combo-mod which combined FE1 & 2.



Offline Sch123

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Re: Skills Expansion: Bugs Report & Ideas
« Reply #10 on: December 10, 2017, 11:14:45 PM »
Hi @doudley

Bug Report:
I found a bug on the passive skill of Blind Mastery, when I have reached Tier 1 then I get Burn by itself and gets worse each Tier (and caused my blood decrease as I changed my weapon and when adding the skill point)

Miss Animation:
When using the Rapid Fire Skill with two pistols and canons, the animation is not quite as appropriate.
Pistol = Using only one hand instead using both hand
Canon = Using hands instead of using Canon
« Last Edit: December 11, 2017, 07:14:09 AM by Sch123 »

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