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Author Topic: Stats UI Overhaul  (Read 2474 times)

Offline RnF

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Stats UI Overhaul
« on: September 27, 2014, 05:53:46 PM »
Thanks to Gytfunke for this update.  This Stats page UI looks so much better and is much more intuitive now.  It was kind of confusing before.  Nice work!

« Last Edit: September 27, 2014, 06:13:39 PM by RnF »

Offline Kva3imoda

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Re: Stats UI Overhaul
« Reply #1 on: April 05, 2015, 05:35:38 AM »
My Stats-menu.



Not finished, but it should be something like this.

Offline Phanjam

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Re: Stats UI Overhaul
« Reply #2 on: April 05, 2015, 06:49:12 AM »
This is nice Kva!  I like how it's very compact.  Are you also overhauling the stats themselves?



Offline Kva3imoda

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Re: Stats UI Overhaul
« Reply #3 on: April 05, 2015, 07:45:45 AM »
Are you also overhauling the stats themselves?
Sure, but I not yet decided about bonuses.
I did not plan to use stat points and this menu, all should be increased by passive skills. But some problems have forced me to reconsider my views.  :)

Offline Phanjam

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Re: Stats UI Overhaul
« Reply #4 on: April 05, 2015, 08:17:14 AM »
I did not plan to use stat points and this menu, all should be increased by passive skills.

Ah, was your idea to let the passive skills raise your stat points?  or to unlock certain active skills?



Offline Kva3imoda

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Re: Stats UI Overhaul
« Reply #5 on: April 05, 2015, 08:40:43 AM »
Ah, was your idea to let the passive skills raise your stat points?  or to unlock certain active skills?
My idea to let the passive skills raise stat points.
It works, but I can`t increase a level of passive is higher than a character level. But I need this feature.

Offline Phanjam

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Re: Stats UI Overhaul
« Reply #6 on: April 05, 2015, 10:32:53 AM »
You removed any "LEVEL_REQUIRED" from the passive skill .DAT?

Also, how come you need to put the passive skill level higher than the char level, if you only get 1 skill point per level-up? (or are you giving many skill points per level up)

Another idea - does the char have to have a level? Maybe you can make your char to be already level 100 but you just don't show it...



Offline Kva3imoda

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Re: Stats UI Overhaul
« Reply #7 on: April 05, 2015, 02:32:35 PM »
You removed any "LEVEL_REQUIRED" from the passive skill .DAT?
I have changed it, I removed it - nothing helps.  :)

Also, how come you need to put the passive skill level higher than the char level, if you only get 1 skill point per level-up? (or are you giving many skill points per level up)
Many skill points per level up.

Another idea - does the char have to have a level? Maybe you can make your char to be already level 100 but you just don't show it...
I thought about it, but it will cause many other problems.

Do not worry, I love stats, it's a convenient and flexible system and I am happy that I can use it again.  :D

RPG system is a complex set of dependent parameters and it should work as a Swiss watch.  ;D

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