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Author Topic: shoulder topology  (Read 3649 times)

Offline Vkoslak

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shoulder topology
« on: September 17, 2016, 10:03:14 pm »
I was looking into how to improve how my shoulders animate on my models I've created and ran across some links I felt I should share.

http://polycount.com/discussion/46031/shoulders-from-japan

http://www.hippydrome.com/ArmsShldrRot.html

The shoulders I had done for my witch were all kinds of wrong.

Tags: 3d blender 
 

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