* Important

The forum and all threads have been locked, but are still available for browsing.  There is more information about this here.


Is still open for article contributions.

Author Topic: Problem with spawnclass and New_game_plus_lvl_match flag  (Read 1413 times)

Offline Anarch16sync

  • The Ripper
  • Developer
  • Legendary
  • *
  • *
  • Posts: 564
  • Country: ar
  • Back on track
    • status study
    • View Profile
  • Mood: mood evil
Problem with spawnclass and New_game_plus_lvl_match flag
« on: October 14, 2014, 11:20:52 pm »
Well, I have encountered a problem in my new mod, I used the new game plus level match property in the items so they scale with NG+, they scale in a perfect way, and the ones intented for NG+ and after only, with the min lvl dungeon, work right. All this was posted by Chthon in the Unhearted Arcana topic.

But the problem comes with an spawnclass I created so people could transmute other uniques into the ones from my mod, they don't spawn on NG+ in any form. I don't know if someone has encountered this issue, or used the New game plus level match feature.

Any help or coment is apreciated.  8)

Edit: Nevermind, I found a way a around it, I have to make the spawnclass ignore level range an that worked, but now the use average item level in the recipe is useless  :?
Well, win some, lose some.
« Last Edit: October 15, 2014, 12:29:38 am by Anarch16sync »

Tags: items ng+ spawnclasses 

Our host and sponsor

* Quick Search

* Mod Boards Activity

* Popular Topics