By: Vkoslak (Original post: http://torchmodders.com/forums/modding-questions/custom-armor-and-rigging/)
Are you using Blender? I learned a something that has really sped up my process.
I was just about to do this for an armor set I was working on so I will take some screen grabs. This is for TL1, but it should be similar for TL 2.
I keep a base mesh that already is rigged and weighted the way I want. Then I copy that mesh to be my new base for an armor class.
I hadn't parented the new mesh to the bones yet.
Several pieces have not been weighted yet.
I almost always use the mode that only weight paints what I have selected.
Now the new armor piece and the base mesh move together.
This technique usually does a pretty good job. Occasionally I have to go in and do some tweaking after the fact. But even in those cases, this saves me a ton of work.
I hope this helps!
Update: I went ahead and turned this into a video.