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elements_of_a_passive_skill

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elements_of_a_passive_skill [2015/10/11 20:06]
lolesch [Elements of a Passive Skill]
elements_of_a_passive_skill [2015/10/11 20:07] (current)
lolesch [What is a Passive Skill?]
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-(Bonus: You may have noticed that rank 1 of this power grants 4% Dodge where all other ranks grant 2%. This bit of trickery is easy to understand: Level 1 of Dodge Mastery actually uses a <​INTEGER>​AFFIXLEVEL:​2. Every level after this just increases the level by 1. TL2 doesn'​t care what the "​real"​ level of the spell is, only the value you pass in the AFFIXLEVEL. You could specify an AFFIXLEVEL of 999 and (as long as the graph stretched that far) TL2 would process it just like it was level 999 of the skill.)+(Bonus: You may have noticed that rank 1 of this power grants 4% Dodge where all other ranks grant 2%. This bit of trickery is easy to understand: Level 1 of Dodge Mastery actually uses a <​INTEGER>​AFFIXLEVEL:​2. Every level after this just increases the level by 1. TL2 doesn'​t care what the "​real"​ level of the spell is, only the value you pass in the AFFIXLEVEL. You could specify an AFFIXLEVEL of 999 and (as long as the graph stretched that far) TL2 would process it just like it was level 999 of the skill.)\\ 
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 +Continue the Walkthrough with [[passive_skill_chaos_wand|Passive Skill: Wand Chaos]] 
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elements_of_a_passive_skill.txt · Last modified: 2015/10/11 20:07 by lolesch