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how_skills_make_things_happen_an_overview [2017/03/23 20:35]
phanjam added link to effects dictionary page
how_skills_make_things_happen_an_overview [2017/03/24 01:21] (current)
phanjam [3. How Skills Get Cast]
Line 27: Line 27:
  
   The usefulness of this is not immediately obvious, so let me explain. ​   The usefulness of this is not immediately obvious, so let me explain. ​
-  It's possible to create a minion unit that is invisible, invincible, untargetable,​ uncollidable,​ and that attaches +  It's possible to create a minion unit that is invisible, invincible, untargetable,​ 
-  ​to another unit and moves along with it. Sometimes the best way to get something to happen in looping or periodic ​ +  ​uncollidable,​ and that attaches to another unit and moves along with it. Sometimes ​ 
-  ​manner is to have your main skill summon a "​dummy"​ minion like this and give the dummy minion skills ​that actually ​ +  ​the best way to get something to happen in looping or periodic manner is to have  
-  do the thing you want done.+  ​your main skill summon a "​dummy"​ minion like this and give the dummy minion skills  
 +  ​that actually ​do the thing you want done.
  
 Hint: Methods 3.4 to 3.6 are useful for making multi-part skills. Hint: Methods 3.4 to 3.6 are useful for making multi-part skills.
how_skills_make_things_happen_an_overview.txt · Last modified: 2017/03/24 01:21 by phanjam