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mods-merging_tips

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mods-merging_tips [2018/05/23 00:13]
viz [Mods merging tips]
mods-merging_tips [2018/05/23 00:18] (current)
viz [Mods merging tips]
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-1) There are 5 types of files that commonly used by the game, namely .RAW, .DAT, .BINDAT, .LAYOUT and .BINLAYOUT +1) There are 5 types of files that commonly used by the game, namely .RAW, .DAT, .BINDAT, .LAYOUT and .BINLAYOUTThe only files that requires merging are the .DAT and .LAYOUT files. This means that the remaining types of files can be safely ignored.
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-The only files that requires merging are the .DAT and .LAYOUT files. This means that the remaining types of files can be safely ignored.+
  
  
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 4) If the editor did not detect your changes, try deleting the corresponding .BINDAT/​BINLAYOUT file of the file that you have edited. Then restart the editor as it will automatically create the .BIN- files again. 4) If the editor did not detect your changes, try deleting the corresponding .BINDAT/​BINLAYOUT file of the file that you have edited. Then restart the editor as it will automatically create the .BIN- files again.
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 In some rare cases, you might need to delete the EDITORMOD of your mod as well.  In some rare cases, you might need to delete the EDITORMOD of your mod as well. 
  
mods-merging_tips.txt · Last modified: 2018/05/23 00:18 by viz