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teleport_object [2019/07/09 10:01] (current)
anarch16sync created
Line 1: Line 1:
 +===== Teleport Object =====
 +----
 +==== Description ====
  
 +This [[Level Objects|Level Object]] is used to Teleport the Player to a location in the current level. The Position and Orientation properties determine where the Player is teleported and what direction they are facing. The "​Activate Teleporter"​ Input event must be fired by a [[Unit Trigger Object|Unit Trigger]], [[Player Box Trigger Object|Player Box Trigger]], or [[Player Sphere Trigger Object|Player Sphere Trigger]] to properly pass the Player to the Teleport object.
 +
 +==== Location ====
 +
 +Right-click on an empty space in the Layout [[Scene Manager]] and choose Logic > Teleport from the list.
 +
 +==== Properties ====
 +^ Name ^ Type ^ Description ^ Read Only ^
 +^ Position | |||
 +| POSITION | CVector3 | Position by X,Y,Z world coordinates. | |
 +^ ORIENTATION | |||
 +| FORWARD | CVector3 | Forward by X,Y,Z.| |
 +| RIGHT | CVector3 | Right by X,Y,Z. | |
 +| UP | CVector3 | Up by X,Y,Z. | |
 +^ PROPERTIES | |||
 +| ENABLED | bool | Set the Teleport object enabled or disabled. | | 
 +
 +==== Input Events ====
 +
 +  * Activate Teleport
 +    * Teleport the Player to the Position of the Teleport object.
 +
 +  * Enable  ​
 +    * Enable the Teleport object. The Teleport object will accept "​Activate Teleport"​ Input events. ​
 +
 +  * Disable
 +   * Disable the Teleport object. The Teleport object will not accept "​Activate Teleport"​ Input events.
 +
 +==== Output Events ====
 +
 +  * Activated
 +    * This event will fire when the Teleport object receives a "​Activate Teleport"​ Input event.
teleport_object.txt · Last modified: 2019/07/09 10:01 by anarch16sync