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weight_transfer_technique_in_blender [2017/01/05 01:13]
phanjam created
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-====== Custom Armor and Rigging ====== 
-By: Vkoslak ​ (Original post: http://​torchmodders.com/​forums/​modding-questions/​custom-armor-and-rigging/​) 
  
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-Are you using Blender? I learned a something that has really sped up my process. 
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-I was just about to do this for an armor set I was working on so I will take some screen grabs. This is for TL1, but it should be similar for TL 2. 
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-I keep a base mesh that already is rigged and weighted the way I want. Then I copy that mesh to be my new base for an armor class. 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_2.jpg}} 
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-I hadn't parented the new mesh to the bones yet. 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_4.jpg}} 
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-Several pieces have not been weighted yet. 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_5.jpg}} 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_6.jpg}} 
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-I almost always use the mode that only weight paints what I have selected. 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_7.jpg}} 
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-Now the new armor piece and the base mesh move together. 
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-{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_8.jpg}} 
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-This technique usually does a pretty good job.  Occasionally I have to go in and do some tweaking after the fact. But even in those cases, this saves me a ton of work. 
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-I hope this helps! 
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-Update: I went ahead and turned this into a video. 
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-{{https://​www.youtube.com/​watch?​v=d2_9uicFJXw]https://​www.youtube.com/​watch?​v=d2_9uicFJXw}} 
weight_transfer_technique_in_blender.1483600416.txt.gz · Last modified: 2017/01/05 01:13 by phanjam