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weight_transfer_technique_in_blender [2017/01/05 01:13] (current)
phanjam created
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 +====== Custom Armor and Rigging ======
 +By: Vkoslak ​ (Original post: http://​torchmodders.com/​forums/​modding-questions/​custom-armor-and-rigging/​)
  
 +----
 +
 +Are you using Blender? I learned a something that has really sped up my process.
 +
 +I was just about to do this for an armor set I was working on so I will take some screen grabs. This is for TL1, but it should be similar for TL 2.
 +
 +I keep a base mesh that already is rigged and weighted the way I want. Then I copy that mesh to be my new base for an armor class.
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_2.jpg}}
 +
 +I hadn't parented the new mesh to the bones yet.
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_4.jpg}}
 +
 +Several pieces have not been weighted yet.
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_5.jpg}}
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_6.jpg}}
 +
 +I almost always use the mode that only weight paints what I have selected.
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_7.jpg}}
 +
 +Now the new armor piece and the base mesh move together.
 +
 +{{http://​vkoslak.net/​torchlight/​blender/​weight_transfer/​step_8.jpg}}
 +
 +This technique usually does a pretty good job.  Occasionally I have to go in and do some tweaking after the fact. But even in those cases, this saves me a ton of work.
 +
 +I hope this helps!
 +
 +Update: I went ahead and turned this into a video.
 +
 +{{https://​www.youtube.com/​watch?​v=d2_9uicFJXw]https://​www.youtube.com/​watch?​v=d2_9uicFJXw}}
weight_transfer_technique_in_blender.txt · Last modified: 2017/01/05 01:13 by phanjam