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Author Topic: Request: Custom UI / HUD  (Read 33278 times)

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #15 on: August 04, 2018, 10:02:01 am »
Lol yes of course! My bad :) I need to think of a way to put them back in... They're not used with the controller setup.. Leave it with me  ;)

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #16 on: August 04, 2018, 10:08:14 am »
Suggestion:

And it will also be better if you also provide information about the Fame we have. ;)

I still get the Buff Icon obstructed by the Charge Bar in Class Mod, but that doesn't happen to Vanilla class. I think this also happens in the Mod Controller, if this can be fixed this will definitely be good. Because there are many people who use Class Mod. ;)

I hope that this Mod can be enjoyed, both for Controller users and Keyboard users. :D
« Last Edit: August 04, 2018, 10:41:09 am by Sch123 »

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #17 on: August 04, 2018, 11:08:17 am »
Personally I find fame bars a bit of a waste of time, as they fill up so slowly. I'd prefer to keep the main hud uncluttered. I'll have a think about a tidy way to do it perhaps.

As for the buff icons.. I can try moving the buff window somewhere else. That way I don't have to go in and manually edit the position of every charge bar of every custom class!

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #18 on: August 04, 2018, 11:13:35 am »
Quote
Personally I find fame bars a bit of a waste of time, as they fill up so slowly. I'd prefer to keep the main hud uncluttered. I'll have a think about a tidy way to do it perhaps.
Ok ;)
Quote
As for the buff icons.. I can try moving the buff window somewhere else. That way I don't have to go in and manually edit the position of every charge bar of every custom class!
Yeah, That's better than having to change one by one in each Mod Class. It will definitely be annoying if you have to change it one by one because there are so many Class Mods. :D

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #19 on: August 04, 2018, 11:24:46 am »
Idea:

Maybe you can make your Icon Enhanced Positive Buff on the Left near the HP Orbs above your Slot & Icon Negative Enhanced Buff on the right near MP Orbs above the slot. :P

That way we can more easily distinguish which buff is beneficial for us and not.
Because all this time the two have mixed into one. But this might be troublesome.
« Last Edit: August 04, 2018, 11:56:42 am by Sch123 »

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #20 on: August 04, 2018, 03:45:48 pm »
Hey that's a good idea! Not sure how easy it is to do though. Let me keep playing around :)

For now, here's another proto-type for you to check out.
Buffs are above the first 5 skills near the health orb.
LMB, RMB and TAB skills are now squeezed in beside the belt slots.
I also made a mouse-over for your fame bar ;) (had some free space)

https://drive.google.com/file/d/1rvUA-xUDV-NKHuKv5HO-UD9DSByqygMf/view?usp=sharing

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #21 on: August 04, 2018, 07:00:13 pm »
Quote
Buffs are above the first 5 skills near the health orb.
LMB, RMB and TAB skills are now squeezed in beside the belt slots.
Awesome  :D
Quote
I also made a mouse-over for your fame bar ;) (had some free space)
By the way, can it also show our EXP & FAME? [----------] above EXP & under FAME. :)



Can the toggle button function for the Option be changed to give an aura like the one in the TEA (V1.1-656) Mod.

And because of that the Option button is returned to its original place in the upper right corner near Map.



For the Custom UI / HUD that I requested, do you plan to change the color? I hope it can be changed to Dark color. :P
« Last Edit: August 04, 2018, 07:36:02 pm by Sch123 »

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #22 on: August 04, 2018, 09:49:57 pm »
Ah so two bars at once? That's a good idea! BTW you can show the xp bar by pressing the show items button. The idea is you can check your xp progress while picking up loot after a fight. I can make it so both show when you press alt as well as the mouse over.

I'm not sure exactly what you mean by changed to dark colour. As in literally make the images darker than they are? Sorry for my confusion! :)

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #23 on: August 04, 2018, 10:25:33 pm »
Ah so two bars at once? That's a good idea! BTW you can show the xp bar by pressing the show items button. The idea is you can check your xp progress while picking up loot after a fight. I can make it so both show when you press alt as well as the mouse over.
Yup, two bars at once Exp & Fame.
Quote
BTW you can show the xp bar by pressing the show items button.
What happens is, reveal the name of the item on the ground. But it doesn't show the Exp we have.

If I mouse over the Star icon, only see the information amount of Fame.

Quote
I can make it so both show when you press alt as well as the mouse over.
Maybe it would be better if you mouse over the Star Icon, then both EXP & Fame information will appear. No need to press the Alt key.

I'm not sure exactly what you mean by changed to dark colour. As in literally make the images darker than they are? Sorry for my confusion! :)
As has been discussed by @steffire3
Spoiler
@Aherin : Download G'mic or another filter program and use Paint.net / Krita or something similar and Filter and Switch the Colors and Shape out of the image files until it doesn't look like a Rip from D3 anymore...  :D
If you will change the color on Diablo 3 UI / HUD, I hope the color can be changed to Dark Black similar to Dark Black color in the Evil UI.
« Last Edit: August 04, 2018, 10:36:39 pm by Sch123 »

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #24 on: August 04, 2018, 10:32:10 pm »
Ah right ok sorry now I understand :) Hmm I can give it a go, not making any promises about that though because I don't have the most experience in image editing. I kind of only do it when I have to and then muddle my way through lol

Have a look at the new xp/fame bar :) looks pretty cool I think. It was a good idea!

https://drive.google.com/file/d/1npEmdUidg5xhIYimoqDhMGBhSVL0GTbm/view?usp=sharing

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #25 on: August 04, 2018, 10:51:31 pm »
Quote
Have a look at the new xp/fame bar :) looks pretty cool I think. It was a good idea!
Awesome. :D

- It looks like the Button Option is not working.
- Can you input the TEA (V1.1-656) mod so that it can be used like a toggle button. When you click it the effect will work & when you click again the effect will stop. So we don't need to buy and drink TEA potions. You can place the toggle button near the HP Orbs (like the option button located before you return it to where it came from).

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #26 on: August 04, 2018, 10:59:38 pm »
ah ok I'll check the logic for the options button. Might have broken something when I moved it back!
Yep merging the TEA mod is my next task. I'll have to pull it apart and have a look how it works.

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #27 on: August 04, 2018, 11:01:08 pm »
Quote
Yep merging the TEA mod is my next task. I'll have to pull it apart and have a look how it works.
Thank you so much @Aherin;)

Offline Aherin

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Re: Request: Custom UI / HUD
« Reply #28 on: August 05, 2018, 01:40:36 am »
No worries man! I'm enjoying working with you to make something cool ;)

K fixed the options button (not sure what went wrong-sometimes guts bugs out if you move things around)
I also centred the belt between the lmb/xp and rmb/tab buttons.

Also, I just went back and read a previous post. What I mean by show items button actually is the show items hotkey (ALT) You should see your xp/fame bar when you hold that down as well as mousing over. Can you check that's working properly? Thanks!

Latest link below ;)

https://drive.google.com/file/d/1U3uxnub8mSc2eBcRMrgQqBdQiW3-ssfL/view?usp=sharing

*Btw just had a look at TEA. It will be possible to make a button to toggle it on and off, but I'm going to have to study doudley's potion of insight mod to make it work properly. They both use an inventory potion to apply their effects to the player. It's actually pretty complicated. So bear with me! :)
« Last Edit: August 05, 2018, 01:49:07 am by Aherin »

Offline Sch123

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Re: Request: Custom UI / HUD
« Reply #29 on: August 05, 2018, 04:38:14 am »
Thank you, the Option Button has been functioning properly :)

Quote
Also, I just went back and read a previous post. What I mean by show items button actually is the show items hotkey (ALT) You should see your xp/fame bar when you hold that down as well as mousing over. Can you check that's working properly? Thanks!
My bad, it's working properly. :P

I found a interference, the description on the charge bar was blocked by the slot when you opened the menu on both Players & Pet or just one of them. But when the menu on the Player & Pet is closed, the description of the Charge Bar is not blocked. I found in some Class Mods (Like: Alchemist, Kensei, etc), The Vanilla class is not affected.

There is a possibility that the cause is in that Class Mod too. Because this happens in some UI / Hud.

Quote
*Btw just had a look at TEA. It will be possible to make a button to toggle it on and off, but I'm going to have to study doudley's potion of insight mod to make it work properly. They both use an inventory potion to apply their effects to the player. It's actually pretty complicated. So bear with me! :)

I hope that won't make it slower when playing if you adopt Potion of Insight. Because the Potion of Insight mod is more complex than the TEA.

By the way, Why would I suggest using TEA instead of using Potion of Insight because, when I used the Potion of Insight I became a little slower, but not when using TEA.

Detected enemies can also be shown on your Automap if it is a common (red dot), a champion (purple dot), or a boss (gold dot). [Can cause FPS drops]
« Last Edit: August 05, 2018, 05:28:19 am by Sch123 »

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