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Author Topic: the Skills Map creating process  (Read 9978 times)

Offline Phanjam

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Re: the Skills Map creating process
« Reply #15 on: March 13, 2019, 02:36:30 pm »
Hey @lolesch really nice to hear youre working on your skillmap mod again! Personally im excited to see it. If you think theres anything i can help with on this just let me know ;)



Offline lolesch

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Re: the Skills Map creating process
« Reply #16 on: March 13, 2019, 11:25:01 pm »
If you think theres anything i can help with on this just let me know
Hey @Phanjam ;D thank you for your offer, I might have something in the future.. right now I struggle once more with triggerable actions. I've successfully implemented a 2H block passive but its broken again after i removed the berserker_berserk from the affix. at least thats what I think that was the last change... but maybe its something about names and links.
the good thing is I know it can work.
trigger1 adds a stat1
trigger2 requires stat1 to add -100 percent damage taken and adds stat2
trigger3 requires stat2 to clear stat1 - wich should end the Damage Reduction... but atm it isnt active anyways....

to be continued
some projects in progress

Offline Phanjam

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Re: the Skills Map creating process
« Reply #17 on: March 14, 2019, 01:04:34 pm »
trigger1 adds a stat1
trigger2 requires stat1 to add -100 percent damage taken and adds stat2
trigger3 requires stat2 to clear stat1 - wich should end the Damage Reduction...

Ooooh that sounds reeaallyyy gooood!

Edit
Hey best of luck on the gaming school btw!
« Last Edit: March 14, 2019, 01:06:22 pm by Phanjam »



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