News: Go to the front page portal to create a Torchmodders account | Visit the wiki!
May 21, 2019, 10:49:58 PM
collapse

Author Topic: TL1CP 2019 Baselining Work List  (Read 85 times)

Offline Phanjam

  • Operator
  • Legendary
  • *
  • Posts: 2652
  • Country: ph
    • status ready
    • View Profile
  • Mood: mood angel
TL1CP 2019 Baselining Work List
« on: April 05, 2019, 01:24:15 PM »
TL1CP 2019 Baselining

This is the list of work items making up the TL1CP baselining project.  Of course this will get updated as items get done or are changed, and if new items get added.

Quote
Topic is locked.  If you would like to suggest any changes to the list of work items, pls reply in the original post instead.

Last updated: April 5, 2019 (first list)

A. Files Clean-up

1. Remove unused custom files and unedited copies of vanilla files

2. Rename and correct all uses of edited versions of vanilla files

B. Tweaks

1. Destroyer's ancestral reach need a particle that fires when its cast that gives some idea of it's range. (like a hand or ghost that advance and expands in the damage shape cone even if nothing is in range)

2. Alchemist emberphase needs some extra particle that marks the damage area when you teleport (just a green circle on the floor or something like that.)

3. Fix a broken particle effect on the vanquisher's shock trap

4. Make new animations for some skills using generic animations (like special_absorb or the vanquisher using Howl for the stance skills and the like)

5. Make new animations for character-selection screen

C. Balance/Finetuning

1. Destroyer seems to have mana issues, with skills consuming too much mana for a class that is not really "Focus" oriented since its more of the warrior archetype.

a. Rebalance slash attack (done, phanjam, 4/13/19)

b. Rebalance shadow armor

c. Rebalance both auras (more details for this later)

D. New Content

1. Armor sets

2. Faces

3. Hairstyles
« Last Edit: April 15, 2019, 12:00:30 AM by Phanjam »



Tags:
 

* Quick Search


* Member Information

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Mod Boards Activity

* Who's Online

  • Dot Guests: 3
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Calendar

May 2019
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 [21] 22 23 24 25
26 27 28 29 30 31

No calendar events were found.

* Recent Topics

Darkened TL2 UI (Re-texture Mod) by Phanjam
[Today at 02:29:35 PM]


FEP+ April 2019 Update by Phanjam
[May 19, 2019, 10:34:51 PM]


Skills Expansion: Bugs Report & Ideas by Sch123
[May 16, 2019, 10:54:27 AM]


Charge Domination % by TwinkleToes
[May 11, 2019, 04:33:57 AM]


[Help Request] Putting Custom Dungeons Into Vanilla Zones by Phanjam
[May 09, 2019, 02:19:19 AM]


Triggerable Weapons by Phanjam
[April 29, 2019, 11:15:57 AM]


Need Help: Getting Translation into game by steffire3
[April 25, 2019, 10:23:02 PM]


Destroyer Rebalance by Phanjam
[April 15, 2019, 06:10:08 AM]


FEP+ by LeavingUndad
[April 14, 2019, 06:47:25 PM]


Knowledge-basing For Level & Quest Making by Phanjam
[April 13, 2019, 01:51:42 PM]


Pet Variants Mod by Phanjam
[April 11, 2019, 02:53:00 PM]


[IDEA] Maika's Quest (children's mod) by Phanjam
[April 11, 2019, 09:33:41 AM]


Need Help: Template File List by steffire3
[April 10, 2019, 07:21:54 PM]


Deathknight class by Phanjam
[April 10, 2019, 12:47:27 AM]


TL1CP Update 4 - A new baseline (I hope) by Anarch16sync
[April 09, 2019, 03:25:53 PM]

* Popular Topics